Tue January 17 Introduction Thu January 19 Review of Graphics Pipeline Tue January 24 Programmable Pipelines Thu January 26 GLSL Tue January 31 GLSL Thu February 2 Using GLSL Tue February 7 Environment and Bump Maps Thu Februart 9 Pat McCormick GPGPU Tue February 14 Curves and Surfaces Thu February 16 Designing Curves and Surfaces Tue February 21 Rendering Curves and Surfaces Thu February 23 Curves and Surfaces in OpenGL Tue February 28 Particle Systems Thu March 2 Procedural Methods Tue March 7 Reflection and Tranmission Thu March 9 Ray Tracing Tue March 21 Radiosity Thu March 23 Takeshi Parallel Rendering Tue March 28 Shadows Thu March 30 Scientific Visualization Tue April 4 Perception Thu April 6 Color Tue April 11 Color Systems Thu April 13 Marching Cubes and Squares