void setup() { size(200,200); framerate(20); } void loop() { proc(); drawproc(); } Spin3d spin = new Spin3d(); void mouseDragged() { spin.mouseMoved(); } float rx = 0; void proc() { rx+=0.1; spin.update(); } boolean showStencil = false; void drawproc() { translate(width/2,height/2); background(255); push(); translate(0,0,-50); rotateX(-PI/4+rx*0.05); smooth(); noStroke(); drawScene(true); for (int i=0; i