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Flashy Jumpy Guy

Charlie: The Robot Doctor

The Framework is proceeding

I have made alot of progress.. Internally everything is being done in a pretty generic way. Abstract entities specify how they should exist and what actions can be done to them. The scaling and z-buffering work, I've got half-a55ed walk cycle.

I wanted to start on the dialog engine, but then decided F.E.A.R. 2 demo was calling.

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My next abandoned project begins

Here is a little 'teaser' i made: (right click and 'play')

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Every once in a while, I have an idea that I think is actually good enough that someone may steal it.

This is one of those ideas, so I'm not going to wrattle off all the key parts that make this project cool, like some sort of Bond villain.

If you actually know me, I would love to bore you with an in-depth discussion of my Charlie project.

There is hopefully more coming, provided I stay interested.

In the mean-time check out Charlie.