zurk> look You are in "study": A small, cozy room with a fireplace. There's a blue door on the Northern wall. Beside the door is a window, through which you can see the garden. There is a door here. There is a knife here. There is a lookingGlass here. There is a sofa here. zurk> actions Available actions are: actions drop get inventory look north open quit zurk> north You bump your nose on the door. Maybe if you opened it first? zurk> open Sorry. Open takes 1 argument, and you only provided 0. zurk> look door A large, blue door, with a shiny brass doorknob. zurk> open door The door glides open on well-oiled hinges. zurk> open door Hey. It looks like the door is ALREADY open. Imagine that! zurk> north The door swings closed behind you. You are in "garden": A lovely garden filled with lillies, snapdragons, roses, petunias, and poison ivy. There is a door here to the South. Through the window beside the door, you can see the study. There is a door here. There is a rose here. zurk> get door Sorry. You can't pick that up. zurk> south You bump your nose on the door. Ow! zurk> get rose Ok. You got it. zurk> inventory You are carrying: rose zurk> south Your fairy godmother appears and grants your every wish. Game over. You win. Congratulations.