Chapter 6 programs: shadedcube.c: interactive rotating cube with shading. The keyboard can be used to alter both the lighting and the material properties. figure.c: same as the program from Chapter 5 but using shaded quadrics figuretr.c: same as the program from Chapter 5 but using shaded quadrics dynamic.c: same as figuretr.c but uses dynamic nodes cubet.c: rotating cube with tranparency. The code makes the z buffer read only for translucent polygons but does not sort the polygons by depth.