CS 491 / ECE 491: Topics in Vector Graphics
Spring 2019
Computer Science Department
University of New Mexico

Course Description
Topics include ray-geometry intersections, viewing, lenses, local/global illumination, procedural textures/models, spline curves and surfaces, and statistical integration for realistic image synthesis. Students will write a raytracing renderer from scratch, exploring high performance implementations and realistic rendering.

Instructor:
Joel Castellanos , Department of Computer Science


Syllabus


Textbook:
Ray Tracing from the Ground Up by Kevin Suffern ISBN-13: 978-1568812724, A K Peters/CRC Press Link contains software downloads.


Week 1 & 2:

Week 3 & 4:
for later: