See: Description
Interface | Description |
---|---|
Matrix |
An interface representing a Matrix in a NetPuzl world
|
Class | Description |
---|---|
AbstractMatrix |
An abstract implementation of a Matrix in a NetPuzl world
|
Agent |
The basic 'active' element of a NetPuzl world -- either a human or robot
client
|
Attributes |
A class to store the name, text, energy, bgcolor, fgcolor, x value, y value,
and image of a NetPuzlObject
|
Cell |
A cell within a Matrix's two dimensional grid that may be empty or may
contain one Token
|
ClickFunction |
A class to represent the functionality of a clickable NetPuzlObject
|
Image |
A representation of an arbitrary image that can be used as an 'icon' for a
token or an agent (and possibly a matrix or key as well, depending on the
NetPuzl client
|
Key |
A representation of a command that can normally be invoked from a keyboard
when running a NetPuzl client GUI
|
NetPuzlObject |
A class to represent the common behavior shared by all Agents, Images, Keys,
Matrices, and Tokens
|
SayFunction |
A class to represent the functionality of a clickable NetPuzlObject
|
Token |
A Token in a Matrix can be clicked on (or spoken to or heard from)
|
Enum | Description |
---|---|
MatrixType |
An enum to represent the different types of matrices supported by the
Heineken server
|