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I

ID - Variable in class com.putable.common.tags.ObjID
 
image - Variable in class com.putable.common.matrix.Attributes
The Image of the NetPuzlObject
Image - Class in com.putable.common.matrix
A representation of an arbitrary image that can be used as an 'icon' for a token or an agent (and possibly a matrix or key as well, depending on the NetPuzl client
Image(ObjID, Attributes, Map<ObjID, NetPuzlObject>) - Constructor for class com.putable.common.matrix.Image
Constructs an Image with the given parameters
image - Variable in class tests.FactoryClassesTest
The image of a NetPuzlObject
ImageFactory - Class in com.putable.server.factoryClasses
A factory class that produces Images with unique ObjIDs and caches them
ImageFactory() - Constructor for class com.putable.server.factoryClasses.ImageFactory
Restricts factory instantiation since all class data is static
imageID - Variable in class com.putable.common.tags.TSet
 
imageList - Variable in class com.putable.client.gui.Gui
 
imageListModel - Variable in class com.putable.client.gui.Gui
 
imagePanel - Variable in class com.putable.client.gui.Gui
These are the various panels needed.
imageScrollPane - Variable in class com.putable.client.gui.Gui
 
img - Variable in class com.putable.common.matrix.Image
This is a buffered image representation of a NetPuzl Image object.
imgSupport - Variable in class com.putable.server.matrix.PairPanickingMatrix
Whether or not this game of PairPanicking is using images
infoPanel - Variable in class com.putable.client.gui.Gui
These are the various panels needed.
infoScrollPane - Variable in class com.putable.client.gui.Gui
 
init() - Method in class com.putable.common.InitializeServerClient
 
init() - Method in class tests.FactoryClassesTest
Initializes a random number generator and a random set of Attributes before each JUnit test
initAgentThread() - Method in class com.putable.server.NetPuzlClientProxy
 
initCells() - Method in class com.putable.common.matrix.AbstractMatrix
 
initCells() - Method in interface com.putable.common.matrix.Matrix
Initializes the Cells contained in this Matrix to their associated x and y coordinates
INITIAL_ENERGY - Static variable in class com.putable.server.factoryClasses.AgentFactory
The initial energy constant of an Agent
INITIAL_ENERGY - Static variable in class com.putable.server.factoryClasses.KeyFactory
The initial energy constant of a Key
INITIAL_ENERGY - Static variable in class com.putable.server.factoryClasses.TokenFactory
The initial energy constant of a Token
initializeAttributes(String, String, int, Color, Color, int, int, Image) - Method in class com.putable.common.matrix.Attributes
This method sets an Attributes value to some "default values," used for instantiation of an Attributes object.
InitializeClient() - Constructor for class com.putable.common.InitializeServerClient.InitializeClient
 
InitializeServer() - Constructor for class com.putable.common.InitializeServerClient.InitializeServer
 
InitializeServerClient - Class in com.putable.common
This class initializes all communication between a server and client.
InitializeServerClient() - Constructor for class com.putable.common.InitializeServerClient
Constructor for a new InitializeServerClient object.
InitializeServerClient.InitializeClient - Class in com.putable.common
This method initializes the client.
InitializeServerClient.InitializeServer - Class in com.putable.common
This class initializes the server.
initThread() - Method in class com.putable.client.NetPuzlClient
 
initThread(Thread) - Method in class com.putable.server.NetPuzlServer
 
input - Variable in class com.putable.client.NetPuzlClient
InputStream for the parser
input - Variable in class com.putable.server.NetPuzlClientProxy
input source for the parser
input - Variable in class tests.ClientXMLHandlerTestee
 
input - Variable in class tests.ServerXMLHandlerTestee
 
is - Variable in class com.putable.client.NetPuzlClient
Get input stream from server
is - Variable in class com.putable.server.NetPuzlClientProxy
Data stream from server
isConnected - Variable in class com.putable.client.NetPuzlClient
A boolean to tell if you are connected to the server
isConnected() - Method in class com.putable.client.NetPuzlClient
Returns the connection status
isEmptyImage() - Method in class com.putable.common.tags.TSet
Returns true if Tag contained an image attribute, but it was empty
isListening - Variable in class com.putable.server.NetPuzlServer
Is Server Listening to port
isListening() - Method in class com.putable.server.NetPuzlServer
isListening returns if the server is listening.
isLoggedIn - Variable in class com.putable.client.NetPuzlClient
A boolean to tell if the client is logged in or not
isLoggedin - Variable in class com.putable.server.NetPuzlClientProxy
Once the tags come in to check if the client is logged in
isLoggedIn() - Method in class com.putable.server.NetPuzlClientProxy
Returns true if is logged-in, false otherwise
isReady() - Method in class com.putable.server.matrix.AbstractHeinekenGame
Determines whether or not the game status is 'READY'
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