- ID - Variable in class com.putable.common.tags.ObjID
-
- image - Variable in class com.putable.common.matrix.Attributes
-
The Image of the NetPuzlObject
- Image - Class in com.putable.common.matrix
-
A representation of an arbitrary image that can be used as an 'icon' for a
token or an agent (and possibly a matrix or key as well, depending on the
NetPuzl client
- Image(ObjID, Attributes, Map<ObjID, NetPuzlObject>) - Constructor for class com.putable.common.matrix.Image
-
Constructs an Image with the given parameters
- image - Variable in class tests.FactoryClassesTest
-
The image of a NetPuzlObject
- ImageFactory - Class in com.putable.server.factoryClasses
-
A factory class that produces Images with unique ObjIDs and caches them
- ImageFactory() - Constructor for class com.putable.server.factoryClasses.ImageFactory
-
Restricts factory instantiation since all class data is static
- imageID - Variable in class com.putable.common.tags.TSet
-
- imageList - Variable in class com.putable.client.gui.Gui
-
- imageListModel - Variable in class com.putable.client.gui.Gui
-
- imagePanel - Variable in class com.putable.client.gui.Gui
-
These are the various panels needed.
- imageScrollPane - Variable in class com.putable.client.gui.Gui
-
- img - Variable in class com.putable.common.matrix.Image
-
This is a buffered image representation of a NetPuzl Image object.
- imgSupport - Variable in class com.putable.server.matrix.PairPanickingMatrix
-
Whether or not this game of PairPanicking is using images
- infoPanel - Variable in class com.putable.client.gui.Gui
-
These are the various panels needed.
- infoScrollPane - Variable in class com.putable.client.gui.Gui
-
- init() - Method in class com.putable.common.InitializeServerClient
-
- init() - Method in class tests.FactoryClassesTest
-
Initializes a random number generator and a random set of Attributes
before each JUnit test
- initAgentThread() - Method in class com.putable.server.NetPuzlClientProxy
-
- initCells() - Method in class com.putable.common.matrix.AbstractMatrix
-
- initCells() - Method in interface com.putable.common.matrix.Matrix
-
Initializes the Cells contained in this Matrix to their associated x and
y coordinates
- INITIAL_ENERGY - Static variable in class com.putable.server.factoryClasses.AgentFactory
-
The initial energy constant of an Agent
- INITIAL_ENERGY - Static variable in class com.putable.server.factoryClasses.KeyFactory
-
The initial energy constant of a Key
- INITIAL_ENERGY - Static variable in class com.putable.server.factoryClasses.TokenFactory
-
The initial energy constant of a Token
- initializeAttributes(String, String, int, Color, Color, int, int, Image) - Method in class com.putable.common.matrix.Attributes
-
This method sets an Attributes value to some "default values," used for
instantiation of an Attributes object.
- InitializeClient() - Constructor for class com.putable.common.InitializeServerClient.InitializeClient
-
- InitializeServer() - Constructor for class com.putable.common.InitializeServerClient.InitializeServer
-
- InitializeServerClient - Class in com.putable.common
-
This class initializes all communication between a server and client.
- InitializeServerClient() - Constructor for class com.putable.common.InitializeServerClient
-
Constructor for a new InitializeServerClient object.
- InitializeServerClient.InitializeClient - Class in com.putable.common
-
This method initializes the client.
- InitializeServerClient.InitializeServer - Class in com.putable.common
-
This class initializes the server.
- initThread() - Method in class com.putable.client.NetPuzlClient
-
- initThread(Thread) - Method in class com.putable.server.NetPuzlServer
-
- input - Variable in class com.putable.client.NetPuzlClient
-
InputStream for the parser
- input - Variable in class com.putable.server.NetPuzlClientProxy
-
input source for the parser
- input - Variable in class tests.ClientXMLHandlerTestee
-
- input - Variable in class tests.ServerXMLHandlerTestee
-
- is - Variable in class com.putable.client.NetPuzlClient
-
Get input stream from server
- is - Variable in class com.putable.server.NetPuzlClientProxy
-
Data stream from server
- isConnected - Variable in class com.putable.client.NetPuzlClient
-
A boolean to tell if you are connected to the server
- isConnected() - Method in class com.putable.client.NetPuzlClient
-
Returns the connection status
- isEmptyImage() - Method in class com.putable.common.tags.TSet
-
Returns true if Tag contained an image attribute, but it was empty
- isListening - Variable in class com.putable.server.NetPuzlServer
-
Is Server Listening to port
- isListening() - Method in class com.putable.server.NetPuzlServer
-
isListening returns if the server is listening.
- isLoggedIn - Variable in class com.putable.client.NetPuzlClient
-
A boolean to tell if the client is logged in or not
- isLoggedin - Variable in class com.putable.server.NetPuzlClientProxy
-
Once the tags come in to check if the client is logged in
- isLoggedIn() - Method in class com.putable.server.NetPuzlClientProxy
-
Returns true if is logged-in, false otherwise
- isReady() - Method in class com.putable.server.matrix.AbstractHeinekenGame
-
Determines whether or not the game status is 'READY'